Josef<p>In our recent work we saw perceptual improvement all the way up to 500 Hz expressed as Quality of Experience in a Unity FPS game. We also saw score increase until it appeared to saturate around 100 Hz in this game. <a href="https://mastodon.gamedev.place/tags/esports" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>esports</span></a> <a href="https://mastodon.gamedev.place/tags/research" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>research</span></a></p><p><a href="https://dl.acm.org/doi/abs/10.1145/3712678.3721877" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">dl.acm.org/doi/abs/10.1145/371</span><span class="invisible">2678.3721877</span></a></p>