Atari continúa reeditando cartuchos como este Fatal Run compatible con la nueva Atari 7800+ y la 2600+ (con firmware 2.0) y la 7800 original. Una maravilla de 16 bit que engancha disponible en GAME y Amazon #Atari #Atari7800 #retrogaming
Atari continúa reeditando cartuchos como este Fatal Run compatible con la nueva Atari 7800+ y la 2600+ (con firmware 2.0) y la 7800 original. Una maravilla de 16 bit que engancha disponible en GAME y Amazon #Atari #Atari7800 #retrogaming
Chack'n Pop
「ちゃっくんぽっぷ」
(Taito, 1984)
Play online:
https://www.file-hunter.com/MSX/?id=chacknpop
Chack'n Pop, a precursor to Bubble Bobble, is a platform game where Chack'n battles Monstas and Mightas to reclaim stolen hearts. Use bombs to destroy enemies and eggs, releasing hearts and revealing the level exit.
#msx #MSXGames #retrogaming #retrogames
(Video: screenscraper.fr)
Alternative box cover artwork for the 1992 Hoi Amiga game in a minimalistic voxel style and retro look, reflecting a situation from the game. I made the original pixel graphics too.
More game-related artwork in the
Now available Galactic Intrusion for #Atari2600 console https://www.kiki2600.com/galactici.html #atari #retrogames #retrogaming
Golden Axe (1989)
By Sega
[High-res: https://imgur.com/a/golden-axe-1989-sega-mM6KJkJ ]
[Source: https://youtu.be/HQgHoshKghg ]
#RetroGaming #Arcade #DinoArcadeGifs
R-Type (1987)
By Irem
[High-res: https://imgur.com/a/r-type-1987-irem-6BeIjfA ]
[Source: https://youtu.be/9qXHicrtLJU ]
#RetroGaming #Arcade #DinoArcadeGifs
Sky Raider (1978)
By Atari
[Hi-res: https://imgur.com/a/sky-raider-1978-atari-inc-XkL9sgZ ]
[Source: https://youtu.be/jcrDZZ1cFO8, https://flyers.arcade-museum.com/videogames/show/948 ]
#RetroGaming #Arcade #DinoArcadeGifs
I stream reaction/watch party streams (YTPs, stupid commercials, Nintendo Directs) and I accept requests for such streams at
I also stream #videogames, lots of indie/#experimentalgames, if you need a break from Marvel Rivals and Fortnite check out my stuff!
I'm also adding a day for just #Retrogaming streaming, we recently played Pac-Man 2. It's not good. It's not bad, but it is definitely not good. #MGS 1 is next, close to the end.
In the light of #amigapril, here's level 5 of our 1992 #Amiga game Hoi. Having a #demoscene background, we wanted to create a crazy level with psychedelic demo-like effects.
Later, the level turned out to form a stress test for emulators and video compression.